chore: initialize sandbox and overwrite remote content
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2026-03-02 22:32:27 +08:00
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# -*- coding: utf-8 -*-
"""The structured output models used in the werewolf game."""
from typing import Literal
from pydantic import BaseModel, Field, model_validator
from agentscope.agent import AgentBase
class DiscussionModel(BaseModel):
"""The output format for discussion."""
reach_agreement: bool = Field(
description="Whether you have reached an agreement or not",
)
def get_vote_model(agents: list[AgentBase]) -> type[BaseModel]:
"""Get the vote model by player names."""
class VoteModel(BaseModel):
"""The vote output format."""
vote: Literal[tuple(_.name for _ in agents)] = Field( # type: ignore
description="The name of the player you want to vote for",
)
return VoteModel
class WitchResurrectModel(BaseModel):
"""The output format for witch resurrect action."""
resurrect: bool = Field(
description="Whether you want to resurrect the player",
)
def get_poison_model(agents: list[AgentBase]) -> type[BaseModel]:
"""Get the poison model by player names."""
class WitchPoisonModel(BaseModel):
"""The output format for witch poison action."""
poison: bool = Field(
description="Do you want to use the poison potion",
)
name: Literal[ # type: ignore
tuple(_.name for _ in agents)
] | None = Field(
description="The name of the player you want to poison, if you "
"don't want to poison anyone, just leave it empty",
default=None,
)
# pylint: disable=no-self-argument
@model_validator(mode="before")
def clear_name_if_no_poison(cls, values: dict) -> dict:
"""Clear name if no poison is used.
This is to avoid validation errors when `poison` is false but a
`name` is provided.
Args:
values (`dict`):
The input data for the model.
Returns:
`dict`:
The validated and possibly modified data.
"""
if isinstance(values, dict) and not values.get("poison"):
values["name"] = None
return values
return WitchPoisonModel
def get_seer_model(agents: list[AgentBase]) -> type[BaseModel]:
"""Get the seer model by player names."""
class SeerModel(BaseModel):
"""The output format for seer action."""
name: Literal[tuple(_.name for _ in agents)] = Field( # type: ignore
description="The name of the player you want to check",
)
return SeerModel
def get_hunter_model(agents: list[AgentBase]) -> type[BaseModel]:
"""Get the hunter model by player agents."""
class HunterModel(BaseModel):
"""The output format for hunter action."""
shoot: bool = Field(
description="Whether you want to use the shooting ability or not",
)
name: Literal[ # type: ignore
tuple(_.name for _ in agents)
] | None = Field(
description="The name of the player you want to shoot, if you "
"don't want to the ability, just leave it empty",
default=None,
)
# pylint: disable=no-self-argument
@model_validator(mode="before")
def clear_name_if_no_shoot(cls, values: dict) -> dict:
"""If shoot is false, set name to None to skip validation.
This is to avoid validation errors when `shoot` is false but a
`name` is provided.
Args:
values (`dict`):
The input data for the model.
Returns:
`dict`:
The validated and possibly modified data.
"""
if isinstance(values, dict) and not values.get("shoot"):
values["name"] = None
return values
return HunterModel